About the Journal
About the Journal
Journal of Design and Creative Media Studies (JDCMS) is a peer-reviewed scientific journal dedicated to the development of knowledge in the fields of design and creative media. The journal serves as an academic platform for researchers, educators, and practitioners to disseminate original research, critical studies, and creative-based research related to visual culture, design practices, and creative media in contemporary contexts.
Managed by an experienced editorial team, JDCMS publishes scholarly works that explore theoretical perspectives, methodological approaches, and practical applications of design and creative media, including emerging technologies and interdisciplinary studies.
Focus and Scope
Journal of Design and Creative Media Studies (JDCMS) publishes scientific articles covering, but not limited to, the following topics:
- Visual Communication Design
- Branding and Visual Identity
- Graphic Design and Layout
- Advertising and Promotional Media
- Illustration and Visual Storytelling
- Typography and Lettering
- Photography and Visual Imaging
- Digital Media and Interactive Design
- UX/UI and User Experience Studies
- Animation and Motion Graphics
- Film and Audiovisual Studies
- Multimedia and New Media Art
- Design Theory, Criticism, and History
- Creative Industry and Media Studies
- Design Education and Pedagogy
- Cultural Studies in Design and Media
- Technology, AI, and Creative Media Practices
Current Issue
Articles
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PERANCANGAN BUKU INTERAKTIF PENGENALAN ANGKA UNTUK MELATIH MOTORIK HALUS ANAK USIA DINI
Abstract views: 5
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PDF downloads: 3
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PENGEMBANGAN IDENTITAS VISUAL UMKM UNTUK MENGENALKAN BRAND TELUR ASIN YOSEP HENDRA SETIAJI (YHS) SURABAYA
Abstract views: 2
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PDF downloads: 1
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PERANCANGAN BUKU ILUSTRASI INTERAKTIF “MISI PETUALANGAN DI NEGERI SAYUR” UNTUK ANAK USIA 7-9 TAHUN
Abstract views: 5
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PDF downloads: 2
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PERANCANGAN IDENTITAS VISUAL PADA USAHA MIKRO KECIL DAN MENENGAH (UMKM) WARUNG MBAK HESTY
Abstract views: 3
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PDF downloads: 1
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“Perancangan Visual Identity sebagai Brand Recognition pada Produk Jatem”
Abstract views: 7
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PDF downloads: 3
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PERANCANGAN DESAIN KARAKTER UTAMA DALAM PERMAINAN VIDEO “SINGOSARI FALLEN DYNASTY” STUDI INDEPENDEN AGATE
Abstract views: 6
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PDF downloads: 2
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ANALISIS SEMIOTIKA SAMPUL NOVEL “PERCY JACKSON AND THE OLYMPIANS: THE LIGHTNING THIEF” EDISI 2022
Abstract views: 8
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PDF downloads: 3
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PENGEMBANGAN PERMAINAN PAPAN ROLEPLAY UNTUK PEMBELAJARAN SOSIAL EMOSIONAL ANAK DI TK B SANTO YUSUP BANDUNG
Abstract views: 29
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PDF downloads: 10
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PERANCANGAN BUKU INTERAKTIF PENGENALAN BATIK KHAS LAMONGAN SEBAGAI MEDIA LITERASI ANAK USIA 10-12 TAHUN
Abstract views: 7
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PDF downloads: 2
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PERANCANGAN BUKU ILUSTRASI EDUKASI INTERAKTIF FAST FASHION UNTUK MENCEGAH BUDAYA KONSUMTIF PADA ANAK USIA 9-12 TAHUN
Abstract views: 11
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PDF downloads: 2
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PERANCANGAN BOARD GAME PENDIDIKAN KARAKTER UNTUK MEDIA PEMBELAJARAN KOMUNITAS PELAJAR MENGAJAR SURABAYA
Abstract views: 3
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PDF downloads: 2
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PERANCANGAN BUKU INTERAKTIF KISAH “ORANG SAMARIA YANG MURAH HATI” UNTUK ANAK USIA 4-6 TAHUN
Abstract views: 3
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PDF downloads: 2
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PERANCANGAN IDENTITAS VISUAL JERSEY PELATIH GRIYA WASA TRAINING CAMP
Abstract views: 8
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PDF downloads: 3
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PERANCANGAN BOARD GAME PEMBELAJARAN AKSARA JAWA UNTUK SISWA KELAS 5 SDN BAUJENG 2 PASURUAN
Abstract views: 2
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PDF downloads: 1
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PERANCANGAN BOARD GAME SEBAGAI MEDIA PENGENALAN TOKOH WAYANG PUNAKAWAN
Abstract views: 3
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PDF downloads: 2
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PERANCANGAN CARD GAME SEBAGAI MEDIA PEMBELAJARAN MATEMATIKA BAB PENJUMLAHAN-PENGURANGAN UNTUK SISWA KELAS 1 SDN KEDUNGREJO
Abstract views: 6
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PDF downloads: 3
Chiquita Putri Putri,
Universitas Negeri Surabaya,
Indonesia