Development of FAZAR ALIRA Assisted PBL Materials to Enhance Students’ Scientific Literacy on the Human Circulatory System
DOI:
https://doi.org/10.26740/jpps.v15n2.p131-146Keywords:
Augmented Reality, Virtual Laboratory , Problem-Based Learning , Scientific Literacy , Human Circulatory SystemAbstract
Objective: Innovative digital learning media are increasingly needed to help students understand complex biological concepts and develop scientific literacy. This study aimed to develop and evaluate the validity and practicality of FAZAR ALIRA, a learning media that integrates augmented reality (AR) visualization and virtual laboratory simulations within a PBL framework for teaching the human circulatory system. Method: The study employed a research and development approach consisting of analysis, design, development, and evaluation stages. The developed media includes AR visualizations of laminar and turbulent blood flow, contextual learning materials related to lifestyle and cardiovascular health, and interactive virtual laboratory simulations that allow students to investigate the relationship between blood vessel resistance, blood pressure, and heart workload. Results: The validity of the media was evaluated by science education experts and practitioners, while its practicality was examined through teacher and student responses during implementation. The results indicate that FAZAR ALIRA achieved high validity across content, construct, and language aspects and was considered practical and easy to use in classroom learning. Novelty: This study lies in integrating AR-based blood flow visualization, contextual health narratives, and virtual laboratory inquiry within a PBL environment to support students’ scientific literacy in learning the human circulatory system.Downloads
References
Ahmady, S., SeyedAlinaghi, S. A., & Yarmohammadi, S. (2025). Integration of learning technologies in medical students’ curriculum: A systematic review. Health Education, 125 (6), 672–719. https://doi.org/10.1108/HE-10-2024-0117
Ali, N., Ullah, S., & Khan, D. (2022). Interactive laboratories for science education: A subjective study and systematic literature review. Multimodal Technologies and Interaction, 6 (10), 85. https://doi.org/10.3390/mti6100085
Amanda, F. F., Sumitro, S. B., Lestari, S. R., & Ibrohim. (2022). Developing complexity science-problem based learning model to enhance conceptual mastery. Journal of Education and Learning (EduLearn), 16 (1), 1–11. https://doi.org/10.11591/edulearn.v16i1.20408
Anudu, A. P., Odimkpa, C. O., Anyigor, C. P., et al. (2025). Efficacy of augmented reality (AR) and virtual reality (VR) technologies on secondary school students’ engagement in science education. Cuestiones de Fisioterapia, 54 (5), 4966–4977. https://doi.org/10.48047/vpt7d147
Chali, M. T., Eshete, S. K., & Debela, K. L. (2022). Learning how research design methods work: A review of Creswell’s Research Design: Qualitative, Quantitative and Mixed Methods Approaches. The Qualitative Report, 27 (12), 2956–2960. https://doi.org/10.46743/2160-3715/2022.5901
Coe, R., Waring, M., Hedges, L. V., & Ashley, L. D. (2025). Research methods and methodologies in education (3rd ed.). Routledge. ISBN 9781036202255
Coştu, F. (2025). Exploring augmented reality (AR) in science education: Perspectives from gifted students. The Journal of Educational Research, 118 (2), 145–159. https://doi.org/10.1080/00220671.2024.2431681
Dehghani, M., Mohammadhasani, N., & [lengkapi penulis jika ada]. (2023). Applying AR-based infographics to enhance learning of the heart and cardiac cycle in biology class. Interactive Learning Environments, 31 (4), 2156–2172. https://doi.org/10.1080/10494820.2020.1765394
Fajrianti, E. D., Sukaridhoto, S., Rasyid, M. U. H. A., Suwito, B. E., Budiarti, R. P. N., Al Hafidz, I. A., Satrio, N. A., & Haz, A. L. (2022). Application of augmented intelligence technology with human body tracking for human anatomy education. International Journal of Information and Education Technology, 12 (6), 476–484. https://doi.org/10.18178/ijiet.2022.12.6.1644
Faria, A. (2024). Augmented reality and teaching strategies in the study of volcanism in elementary and secondary schools. Journal of New Approaches in Educational Research, 13 (2), 233–250. https://doi.org/10.1007/s44322-024-00018-5
Gasmi, A., & Benlamri, R. (2022). Augmented reality, virtual reality and new age technologies demand escalates amid COVID-19. In Novel AI and Data Science Advancements for Sustainability in the Era of COVID-19 (pp. 89–111). Academic Press. https://doi.org/10.1016/B978-0-323-90054-6.00005-2
Gunturu, V., Krishnamoorthy, R., Tanaka, K., & [lengkapi penulis]. (2025). Energy efficient: Analysis of virtual reality (VR) and augmented reality (AR) in modern healthcare systems. In Augmented Wellness (pp. 73–92). Springer. https://doi.org/10.1007/978-981-96-2952-7_5
Hiver, P., Al-Hoorie, A. H., Vitta, J. P., & [lengkapi penulis]. (2024). Engagement in language learning: A systematic review of 20 years of research methods and definitions. Language Teaching Research, 28 (3), 421–447. https://doi.org/10.1177/13621688211001289
Jadhav, S. A. (2024). Augmented reality in science education: Current technologies and potential for secondary education in India. International Journal of Multidisciplinary Research Transactions, 6 (4), 1–29. https://doi.org/10.5281/zenodo.10900777
Koumpouros, Y. (2024). Revealing the true potential and prospects of augmented reality in education. Smart Learning Environments, 11 (1), Article 6. https://doi.org/10.1186/s40561-023-00288-0
Li, X., & Taber, K. S. (2022). The future of interaction: Augmented reality, holography and artificial intelligence in early childhood science education. In Mobile Apps in Early Childhood and Primary Education (pp. 379–399). Springer. https://doi.org/10.1007/978-981-19-0568-1_18
Luck, B. W. (2024). Augmented reality’s outlook for education as perceived by key researchers in the field (Doctoral dissertation). ProQuest LLC.
Matos, J. F., Piedade, J., Freitas, A., Pedro, N., Dorotea, N., Pedro, A., & Galego, C. (2023). Teaching and learning research methodologies in education: A systematic literature review. Education Sciences, 13 (2), Article 173. https://doi.org/10.3390/educsci13020173
McBain, K. A., Habib, R., Laggis, G., & [lengkapi penulis]. (2022). Scoping review: The use of augmented reality in clinical anatomical education and its assessment tools. Anatomical Sciences Education, 15 (6), 1185–1204. https://doi.org/10.1002/ase.2155
Mercan, G., & Selçuk, Z. V. (2024). Multimedia-enabled problem-based learning in medical education: Technology-supported solutions and evidence synthesis for the digital era. In H. Akgül (Ed.), Health and Medical Education Advances 2024. Serüven Publishing.
Muspiroh, N., Kurniawan, A., & Tabroni, I. (2025). Leveraging augmented reality (AR) and interactive media to enhance elementary students’ mastery of scientific concepts: A cross-regional study in West Java, Indonesia. EduBase: Journal of Basic Education, 6 (2), 215–225. https://doi.org/10.47453/edubase.v6i2.3530
Praja, I. R., & Andriani, A. E. (2025). Problem-based learning interactive multimedia to optimize elementary school natural and social sciences learning. Indonesian Journal of Science and Mathematics Education, 8 (1), 136–153. https://doi.org/10.24042/ijsme.v8i1.26067
Privitera, G. J. (2024). Research methods for the behavioral sciences (6th ed.). SAGE Publications. ISBN 9781071854104.
Putra, R. H., Pantiwati, Y., & Efriyandika, T. (2025). Augmented reality integrated e-booklet as a solution to the lack of understanding the material “How Our Bodies Move” for Grade VI students. International Journal of Multidisciplinary Research and Growth Evaluation, 6 (1), 2216–2226. https://doi.org/10.54660/IJMRGE.2025.6.1.2216-2226
Rahmat, A. D., Kuswanto, H., & Wilujeng, I. (2023). Integrating technology into science learning in junior high school: Perspective of teachers. Jurnal Penelitian Pendidikan IPA, 9 (5), 2391–2396. https://doi.org/10.29303/jppipa.v9i5.2922
Rosyid, Y. R. R., & Setyasto, N. (2024). Development of Android-based augmented reality learning media on the human respiratory system to improve student learning outcomes. Jurnal Penelitian Pendidikan IPA, 10 (5), 3545–3555. https://doi.org/10.29303/jppipa.v10i5.7024
Rusid, I., Degeng, I. N. S., & [lengkapi penulis lain]. (2024). Developing a multimedia PowerPoint presentation on the human circulatory system for junior high school students in Papua. BIOMA: Jurnal Ilmiah Biologi, 13 (1), 14-28. https://doi.org/10.26877/bioma.v13i1.361
Sahria, Y., & Utami, E. N. (2026). Development of augmented reality-based anatomy learning media (ARANOMI) for vocational health students. MALCOM: Indonesian Journal of Machine Learning and Computer Science, 6 (1), 62–72. https://doi.org/10.57152/malcom.v6i1.2374
Saragih, D. M., & Pratama, A. T. (2026). Development of AR-assisted socio-scientific issue e-modules on the circulatory system to enhance students’ health literacy and critical thinking. BIO-INOVED: Jurnal Biologi-Inovasi Pendidikan, 8 (1), 9–26. https://doi.org/10.20527/bino.v8i1.23915
Sari, N. K., Mahanal, S., & Lestari, S. R. (2026). Exploring the conceptual of human physiology literacy: A systematic literature review. Social Sciences & Humanities Open, 13, Article 102581. https://doi.org/10.1016/j.ssaho.2026.102581
Şimşek, B., & Koparan, B. (2025). The effects of virtual reality and augmented reality technologies on students’ story retelling performance. PLOS ONE, 20 (3), e0323445. https://doi.org/10.1371/journal.pone.0323445
Stanič, K., & Špernjak, A. (2025). Augmented reality in biology education: A literature review. Multimodal Technologies and Interaction, 9 (12), Article 117. https://doi.org/10.3390/mti9120117
Taghian, A., Abo-Zahhad, M., Sayed, M. S., & [lengkapi penulis lainnya]. (2023). Virtual and augmented reality in biomedical engineering. Biomedical Engineering Online. https://doi.org/10.1186/s12938-023-01138-3
Thangavel, S. (2025). Revolutionizing education through augmented reality (AR) and virtual reality (VR): Innovations, challenges and future prospects (SSRN Scholarly Paper No. 5195697). https://doi.org/10.2139/ssrn.5195697
Uriarte-Portillo, A., Zatarain-Cabada, R., & [lengkapi penulis lainnya]. (2023). Intelligent augmented reality for learning geometry. Information, 14 (4), 245. https://doi.org/10.3390/info14040245
Veza, I., Sule, A., Putra, N. R., Idris, M., Ghazali, I., & [lengkapi penulis lainnya]. (2022). Virtual laboratory for engineering education: A review of virtual laboratory for students learning. Engineering Science and Technology: An International Journal, 12 (1), 15–25. https://doi.org/10.54443/estij.v12i1.138
Wilsa, A. W., Subali, B., & Rahayu, E. S. (2025). Research trends of augmented reality in biology learning: Content and bibliometric mapping analysis. Malaysian Journal of Learning and Instruction, 22(1), 157-180. https://doi.org/10.32890/mjli2025.22.1.9
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 JPPS (Jurnal Penelitian Pendidikan Sains)

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Abstract views: 97
,
PDF Downloads: 45








