Implementation of Project Based Learning Based on the Development of the Game "Bit and Seeds" to Concretize the Abstract Concept of Object-Based Programming

Authors

  • Muhamad Gaza Rifaldi Universitas Pendidikan Indonesia
  • Nurhidayatulloh S.Pd. M.T Universitas Pendidikan Indonesia

Abstract

Object-Oriented Programming (OOP) courses are often perceived as difficult by students due to the high
level of abstraction. This study aims to implement the Project Based Learning (PjBL) method through the
development of a farming simulation game "Bit and Seeds" to concretely visualize OOP concepts. The
research method used is Research and Development (R&D) with a simplified software development model,
followed by product evaluation through a project showcase. The research subjects involved 46 respondents
consisting of students and the general public. Data collection was carried out using a digital questionnaire
covering ratings and textual feedback. The results showed that the game product successfully implemented
Class, Object, and Inheritance concepts effectively. User acceptance was very high, indicated by an
average satisfaction score of 9.43 (Very Good Category). User feedback highlighted the strengths of the
visual aspects and provided constructive input for feature additions. This study concludes that game-based
PjBL effectively bridges the understanding of OOP theory and produces a viable output product.

References

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Published

2026-04-30

How to Cite

Rifaldi, M. G., & Nurhidayatulloh S.Pd. M.T. (2026). Implementation of Project Based Learning Based on the Development of the Game "Bit and Seeds" to Concretize the Abstract Concept of Object-Based Programming. Educational Technology Journal, 6(1), 61–69. Retrieved from https://journal.unesa.ac.id/index.php/etj/article/view/50922
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