Salsabila, Kharisma Mutiara. “ASSET DESIGN FOR AN EDUCATIONAL GAME PROTOTYPE ‘BIMON: BIJAK DALAM BERMEDIA ONLINE’ FOR CHILDREN AGED 10–15 YEARS”. Journal of Design and Creative Media Studies 1, no. 2 (July 23, 2026): 305–319. Accessed August 6, 2026. https://journal.unesa.ac.id/index.php/jdcms/article/view/57231.