Development of the Twelve Games in the Water Model to Enhance Floating Skills in Children Aged 5-6 Years

Authors

  • Juriana Juriana Universitas Negeri Jakarta
  • Abdul Kholik Universitas Negeri Jakarta
  • Ismail Ismail Universitas Negeri Jakarta
  • Aryati Aryati Universitas Negeri Jakarta
  • Sandi Prayudho Sports Achievement Development Program, Jakarta Youth and Sports Department
  • Yunita Yunita Department of Sports Coaching Education, Faculty of Sport Science, Yogyakarta State University, Yogyakarta, Indonesia

Keywords:

Swimming, Floating in Water, Water Play Model, Early Age

Abstract

Background: Floating in water is a fundamental skill essential for swimming proficiency, especially for young children in their early developmental stage, which is characterized by rapid growth. Objective: This study aims to develop and validate various game models designed specifically to enhance water buoyancy skills in children aged 5 to 6 years. Method: The research employed the Research and Development (R&D) approach based on the ADDIE framework (Analysis, Design, Development, Implementation, and Evaluation). Ten children actively participating in early swimming exercises were selected as subjects. The study involved collaboration with experts in swimming, game design, and early childhood education to ensure the models’ appropriateness and effectiveness. Validity of the water game models was assessed through expert judgment and consultation. Results: Testing the game models on the sample group yielded success rates between 66% and 96%, demonstrating significant improvement in floating skills. Conclusion: The developed water play models offer valuable tools for early childhood coaches to stimulate and improve buoyancy skills. A total of twelve distinct water play models were created, providing a comprehensive resource to support young children in learning to float effectively in water.

Abstrak

Latar Belakang: Mengambang di air merupakan keterampilan dasar yang penting untuk kemahiran berenang, terutama bagi anak-anak usia dini, yang ditandai dengan pertumbuhan yang pesat. Tujuan: Penelitian ini bertujuan untuk mengembangkan dan memvalidasi berbagai model permainan yang dirancang khusus untuk meningkatkan keterampilan daya apung air pada anak usia 5 hingga 6 tahun. Metode: Penelitian ini menggunakan pendekatan Penelitian dan Pengembangan (R&D) berdasarkan kerangka kerja ADDIE (Analisis, Desain, Pengembangan, Implementasi, dan Evaluasi). Sepuluh anak yang berpartisipasi aktif dalam latihan renang dini dipilih sebagai subjek. Penelitian ini melibatkan kolaborasi dengan para ahli di bidang renang, desain permainan, dan pendidikan anak usia dini untuk memastikan kesesuaian dan efektivitas model. Validitas model permainan air dinilai melalui penilaian ahli dan konsultasi. Hasil: Pengujian model permainan pada kelompok sampel menghasilkan tingkat keberhasilan antara 66% dan 96%, menunjukkan peningkatan yang signifikan dalam keterampilan mengapung. Kesimpulan: Model permainan air yang dikembangkan menawarkan alat yang berharga bagi pelatih anak usia dini untuk merangsang dan meningkatkan keterampilan daya apung. Sebanyak dua belas model permainan air yang berbeda telah dibuat, menyediakan sumber daya yang komprehensif untuk mendukung anak-anak usia dini dalam belajar mengapung secara efektif di air.

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Published

2025-03-30

How to Cite

Juriana, J., Kholik, A., Ismail, I., Aryati, A., Prayudho, S., & Yunita, Y. (2025). Development of the Twelve Games in the Water Model to Enhance Floating Skills in Children Aged 5-6 Years. Indonesian Journal of Sports and Health Psychology, 1(01), 1–13. Retrieved from https://journal.unesa.ac.id/index.php/indojshp/article/view/35731

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